Computer science lays some of the foundation work for game development. Throughout my undergraduate program, I have fallen in love with computer science and even chose to take on a computer science minor at the University of Colorado Boulder. Through these courses I have picked up several languages including C++, Scala, Python, CSS, HTML, and more! Some of my coursework includes "Data Structures", "Computer Systems", and "Principles of Programming Languages".
Game Design is not only a discipline I love but one I see myself doing for the rest of my life. Not only have I taken undergraduate coursework directly regarding Game Design, but I have found ways to incorporate it thorough my college curriculum. Some of these courses include "Game Design" and "Object".
User Based Design is an incredibly important part of all that I do. This includes prototyping and basic UI/UX. Some of my coursework includes "Fundamentals of Human Computer Interaction" and "Design Foundations"
Graphic Arts is a discipline that contributes in many different ways to my work. Not only is it essential for smart and efficient user design, but it is also extremely useful for prototyping and modeling 3D objects. Some of my coursework includes "Form" and "Text".