Jackson
Greer


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Computer Science

Computer science lays some of the foundation work for game development. Throughout my undergraduate program, I have fallen in love with computer science and even chose to take on a computer science minor at the University of Colorado Boulder. Through these courses I have picked up several languages including C++, Scala, Python, CSS, HTML, and more! Some of my coursework includes "Data Structures", "Computer Systems", and "Principles of Programming Languages".


Check out my Computer Science projects!
A Snippet of Code

Game Design

Game Design is not only a discipline I love but one I see myself doing for the rest of my life. Not only have I taken undergraduate coursework directly regarding Game Design, but I have found ways to incorporate it thorough my college curriculum. Some of these courses include "Game Design" and "Object".


Check out my Game Design projects!
A screenshot of a circuit schematic

User Based Design

User Based Design is an incredibly important part of all that I do. This includes prototyping and basic UI/UX. Some of my coursework includes "Fundamentals of Human Computer Interaction" and "Design Foundations"


Check out my User Based Design projects!
An engineering drawing of a drill rig

Graphic Arts and 3D Modelling

Graphic Arts is a discipline that contributes in many different ways to my work. Not only is it essential for smart and efficient user design, but it is also extremely useful for prototyping and modeling 3D objects. Some of my coursework includes "Form" and "Text".


Check out my Graphical projects!
An engineering drawing of a drill rig